Giving in a digital world

Digital fundraising thoughts and news

Archive for June, 2008

Finerday, an older folks social network, set to launch next week

Posted by Bryan on June 26, 2008

Contrary to the countdown on the Finerday holding page – which when I took the screen shot above seemed to suggest that it won’t be live for over 106 years (they’ve since fixed it) – this new social networking site aimed at ‘older people and their families’ is apparently all set to launch next Friday, 4th July.

Endorsed by the charity Age Concern, Finerday will be a free to use site and, rather than simply following in the footsteps of the UK’s other over 50s social network site SagaZone, its focus is clearly stated as “linking all of your family, whatever their age”. This ‘linking’ is supported through easy uploading and sharing of family photos (which seems likely to be a key function) plus integration with Facebook, Bebo, Skype, GMail, and Yahoo! – and seems like a sensible move, as it offers older users a reason to engage with social media that they may not have had before.

Forrester’s technographics research suggests that less than 10% of active UK internet users aged over 65 currently engage with social networks, compared to over 70% in the 16 to 24 age groups. So it’ll be interesting to see how well Finerday manages to capitalise on the existing engagement of younger family members to boost interest amongst the older ones.

From the sneak preview of the site (developed by social website specialists Kwiqq) it looks to have a nicely designed, simple interface with enlarged icons to help less frequent users of keyboards and mice keep up with their more computer-savvy younger family members.

Added to this, post-launch Finerday are apparently intending to market the site bundled with a broadband service and a low cost computer adapted for older people – which illustrates a real commitment to their vision of engaging older consumers with social media.

Definitely an initiative to keep an eye on.

Posted in Facebook, Social networking, Web 2.0, Web design | Tagged: , , , | Leave a Comment »

22% of broadband users expected to be active in virtual worlds within ten years

Posted by Bryan on June 25, 2008

Here in London we’re experiencing a rare combination of happenings this week – it’s the start of the Wimbledon Tennis Championships AND the sun is shining!

In contrast, this time last year I remember floating about in Second Life visiting IBM’s virtual tennis championships and chatting online to the developers about how they were able to replicate the real world happenings at Wimbledon in Second Life – including the rain.

That same week, The Guardian was promoting SecondFest its three day Second Life virtual music festival and pretty well every other week throughout the summer some new ‘virtual world first’ was being announced – including several from nonprofits.

One year on, when you stop to look back, you realise just how much Second Life hype there was and just how it has died down as the whole subject of virtual worlds has slipped into the Hype Cycle’s Trough of Disillusionment.

However, while not so frequently in the headlines, serious consideration of the commercial potential for virtual worlds has continued. One of the most interesting items I’ve seen on this in recent months is a report released by the consultancy Strategy Analytics, entitled ‘Market Forecasts for Virtual World Experiences – from Habbo Hotel to Second Life and Beyond’

Their market forecast predicts that over the next ten years some 22% of broadband users world-wide will have registered with one or more virtual worlds. In commercial terms, they believe this will equate to a market of some one billion virtual world consumers worth around $8 billion of ‘in-world’ revenue.

While acknowledging that less than 10% of virtual world registrants currently become active users, they expect this to rise to 27% by 2017 as the technology improves and new virtual worlds emerge providing more social and educational applications.

Now, the $8 billion market value does sound like a lot of money (let’s face it – it is a lot of money) but to put it in context this is actually less than the $10.44 billion estimated to have been given online to US charities last year.

Call me a geek, but I remain convinced that we will see virtual worlds becoming an increasingly important online fundraising environment over the next decade. However, these figures do help frame just where they might lie in the future fundraising mix. If the Strategy Analytics valuation turns-out to be accurate then it doesn’t look like virtual worlds will be delivering the lions share of your online income in 2017.

Posted in Online fundraising, Second Life, Social networking, Web 2.0 | Tagged: , , , , | Leave a Comment »

US online giving up 52% in 2007

Posted by Bryan on June 25, 2008

Last week, Ted Hart released his latest estimate of US online giving figures, showing overall online income to US nonprofits in 2007 as $10.44 billion – up 52% from 2006.

Accurately measuring online giving on a national level is clearly maddeningly difficult. However, this is the seventh annual estimate calculated by Hart, apparently based on “the review of hundreds of first hand reports of giving he receives from charities and review of third-party research projects completed during the time period” . So, assuming the methodology is consistent, this should at least provide a good basis for observing the overall growth trend.

By comparison, according to the Giving USA Foundation’s latest figures just released this Monday, overall US charitable giving in 2007 is estimated at $306.39 billion – up just 3.9% on 2006.

Looking beyond the US, Hart believes the US figures represent slightly more than 50% of world-wide online giving, which he estimates to have now passed $20 billion.

 

Posted in Fundraising, Online fundraising | Tagged: , , , , | Leave a Comment »

Which charity will be first to make use of YouTube Annotations interactivity?

Posted by Bryan on June 5, 2008

Earlier this week YouTube released a new feature called ‘Annotations’ that allows you not only to annotate your uploaded video with captions, but also to create links within the video to other video clips or to your YouTube channel.

Easy captioning is a handy function, but it is the interactivity offered by the embedded links that makes this new feature particularly interesting. There are several simple demonstrations of what’s possible already on the site, including one involving the good old ‘pick a card trick’ shown above (which jumped from 300k to well over 2m views in a day – showing the level of interest in the feature) and a ‘find the shell’ game (keep going to the ‘hard’ video and just see where it leads you;-).

Interestingly, the annotations seem only work on YouTube and not when the videos are embedded elsewhere – which is unfortunate (and presumably why embedding on the ‘pick a card’ video has been ‘disabled by request’).

Ever since YouTube took-off I’ve had countless discussions about how best to use videos on the site to engage with consumers beyond simple viewings, comments and ratings- other than just including a URL for them to type into their browser. While still restricted to links within YouTube, this new feature does offer a new level of interaction which has the potential to be used in interesting ways by non-profits. For example as the basis for a personally guided, interactive video presentation of your work or support opportunities.

Thinking ahead, if links out of YouTube are added then the potential becomes even greater. Allen Stern at CentreNetworks suggests that external links could offer a new way for YouTube to monetize – through a small fee being paid to link products in videos to the product owner’s site or ecommerce sites.

Many non-profits are already making use of YouTube – so who will be the first to get into YouTube interactivity?

Posted in Social networking, Uncategorized, Video, Web 2.0, YouTube | Tagged: , , , , | 2 Comments »

 
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