Giving in a digital world

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Archive for the ‘Second Life’ Category

A busy week for nonprofit brands in Second Life

Posted by Bryan on August 19, 2007

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Last week was particularly busy in terms of the activities of nonprofit organisations in Second Life, with WWF unveiling its ‘Conservation Island’ plus the formal launch of the Nonprofit Commons community – providing free virtual office space and advice for nonprofits wanting to get started in the virtual world.

Nonprofit Commons launched on Tuesday, with 60 people in San Francisco joining over 100 online in Second Life at the launch event. Supported by Second Life entrepreneur Anshe Chung, Nonprofit Commons offers nonprofits new to Second Life a free parcel of land including an empty office, which they can then use as a base to trial different activities.

Then on Thursday, WWF formally unveiled its own Second Life presence, ‘Conservation Island’. When you visit, you find yourself at the foot of a waterfall looking out over a short street and an orang-utan in an ice-cream van. From there you can visit various displays explaining different aspects of WWF’s work, from bycatch to climate change.

It’s great to see WWF addressing global issues using the global medium of Second Life. However, I’m sad to say that Conservation Island really doesn’t make the most of Second Life’s interactive potential – and as a result I fear it’s not going to achieve the level of engagement and education that it could have done. There are all of the usual things, like links out to the WWF site and free branded avatar clothing, but that’s about it. In many cases the animals I spotted around the island couldn’t be interacted with at all. Overall, it feels rather like a missed opportunity, which continued development will hopefully help address.

Over recent months Second Life has been receiving quite a lot of negative media coverage. Time Magazine went so far as to include Second Life in its five worst websites list and Wired got in on the act too, with an article about corporate marketers wasting millions trying to establish a brand presence in Second Life.

Reports like these are a natural counter-balance to the incredible hype Second Life has received over the last 6 to 12 months. As a fairly regular visitor I can confirm that it really doesn’t live-up to the type of PR-spin which has people expecting a truly lifelike virtual world – but that’s no reason to right it off as completely pointless.

Set aside the fact that the graphics are not up to the quality of the latest gaming consoles, that only some 30k of its claimed 8m residents are ever online at the same time, and that if more than 70 people visit a single place then the whole thing grinds to a halt. What we have here is still a fascinating experiment in online social networking, enabling people from all around the world to communicate and interact with each other in a new and potentially highly creative way.

That said, I’m not advocating that it come first in every organisation’s list of Web 2.0 marketing plans. I simply believe that it shouldn’t be ruled-out without fair consideration.

Second Life’s potential for good was amply illustrated by last month’s wonderfully well designed and executed Second Life Relay for Life, raising over $110k for the American Cancer Society – and hopefully the Nonprofit Commons initiative will enable many more good causes to test new ideas and reach new audiences through this innovative online environment.

Posted in Second Life, Social networking, Web 2.0 | 3 Comments »

Second Life Relay for Life event set to top US$100,000

Posted by Bryan on July 29, 2007

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As mentioned last week, the third annual Second Life Relay for Life was held in the virtual world of Second Life this weekend on behalf of the American Cancer Society.

The great news is that, according to the Second Life Insider blog, the event looks set to raise over US$100,000 – more than double that achieved last year.

As promised in my earlier post, I’ve put a selection of snapshots I took at the event here on Scribd (a site like YouTube, but for documents) to try to give a feel for it. Although, to be honest these really don’t do justice to just how amazingly well designed and implemented the whole event was.

Coming just a couple of weeks after the Guardian and Intel sponsored Secondfest Second Life music and arts festival, this is another great example of the type of international event that is now possible in the virtual world.

However, the big difference between the two – which for me makes the Relay for Life event stand-out head and shoulders above the commercial Secondfest – is that Second Life Relay for Life was begun by a group of Second Life residents working with the charity to re-create its ‘real world’ Relay for Life event.

These ‘grass roots’ community origins have led to the whole event being significantly richer and more engaging than the commercially sponsored Secondfest, as well as appearing (to me) to be better designed and run.

This is something that other charities looking to become active in Second Life could do well to learn from – working with the in-world community to develop something that works for them is undoubtedly the best way to develop an effective Second Life presence.

Like any big event, the great success of the Second Life Relay for Life is down to an incredible amount of hard work by a team of highly talented and dedicated people. It’s certainly no easier to pull-off, just because it’s ‘virtual’. Infact in many ways it’s far harder. I certainly felt for the organisers when I spotted a group of walkers who had got stuck at one point on the route because a temporary technical glitch had caused the road ahead of them to cease to exist. That’s not something you see happening on the London Marathon!

For anyone inspired to consider the possibilities for promoting their own charity in Second Life, I’d suggest you take a look at the Nonprofits in Second Life site and then just get yourself in-world and spend some time travelling around and talking to people. If you’d like some ideas of interesting places to visit, then let me know and I can give you some pointers.

Posted in Second Life, Sponsored events, Web 2.0 | Leave a Comment »

American Cancer Society’s Second Life Walkathon back for a third year

Posted by Bryan on July 20, 2007

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On July 27th and 28th, the American Cancer Society will be hosting what it is describing as “the largest contiguous event Second Life has ever seen” in the form of its third annual ‘Second Life Relay for Life’.

Building on the great success of the charity’s ‘real world’ Relay for Life events (now also run here in the UK by CRUK), in 2005 a group of Second Life residents worked with them to re-create the event within the virtual world. In its second year, over 1,000 people took part by walking their Second Life avatars along a custom-designed track – raising more than $41,000 (in ‘real world’ US dollars).

This year is planned to be bigger and better, with a community goal of $75,000 and all sorts of fundraising events, including an auction of items created by top Second Life designers.

Admittedly, in comparison to some of the ‘real world’ sponsored events run by big name charities, $75,000 isn’t a vast sum. However, by working with Second Life residents to pioneer this type of community involvement, the American Cancer Society is achieving far more than purely raising funds on the day. They’re successfully communicating their cause in a new and highly engaging way to an online audience who get to support the charity in a way that is most interesting and relevant for them.

I’m often heard mis-using a JWT quote about the future of advertising, because I think it’s a very strong reminder for all fundraisers: “The future of fundraising is to stop interrupting what people are interested in and to become what people are interested in”. This is an excellent example of a charity doing exactly that

If you have an opportunity, do head-on down to the event to see it for yourself (it’s free to join Second Life and really pretty easy). Alternately, if you find Real Life enough to handle without adding a Second one then don’t worry, I’ll post some snapshots from the event afterwards so you can see what you missed.

Posted in Second Life, Sponsored events, Web 2.0 | Leave a Comment »

 
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